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Name: Belzik
Genotype: Mutated Frog
Alliance: The Ranks of the Fit
Class: Enforcer
Level: 3
Experience: n/a for NPC
PS:14
DX:11
CN:10
MS:8
IN:17
CH:11
SN:13
THAC melee: 5
THAC ranged: 1
AC: 12 = 9 (+3 vest)
MD: 10
HP: 58
Health: 10
Use Artifacts: 3
Perception: 16
Stealth: 2
Remain Unseen: 3
Walk Speed: 15
Swim Speed: 12
Robot Recognition: 14
Additional Stats: +1 strength dam mod


Skills
Read/Write: No
Swim: Yes
Ride: No
Combat Leadership: 6
Makeshift Weapon/Armor: 6
Size-Up Opponent: 6


Human Characteristics
Bipedal
Manipulate Tools
Humanoid Speech
Size Change-Larger


Natural Attacks/Abilities
Can breathe fresh water
Leap-12 meters horizontal/5 meters vertical


Physical Mutations (MP) [Description]
None


Mental Mutations (MP) MHAC
Force Field Generation (13) +1
Summoning (18) +3
Thought Imitation
Photokinesis (16) +2
Life Leech (10) 0



Equipment
Battle Axe (1d8 damage)
Bulletproof Vest (+3 AC)
Dagger (1d4 damage)
Large Phillips Screwdriver
10 meter chain
Bedroll
Blanket
Tin Canteen
Backpack


Life Story


More to come later on how Belzik fits in to my Chalk Hills campaign region.





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